mscroggs.co.uk
mscroggs.co.uk

subscribe

Blog

Making names in Life

 2016-06-05 
The Game of Life is a cellular automaton invented by John Conway in 1970, and popularised by Martin Gardner.
In Life, cells on a square grid are either alive or dead. It begins at generation 0 with some cells alive and some dead. The cells' aliveness in the following generations are defined by the following rules:
Starting positions can be found which lead to all kinds of behaviour: from making gliders to generating prime numbers. The following starting position is one of my favourites:
It looks boring enough, but in the next generation, it will look like this:
If you want to confirm that I'm not lying, I recommend the free Game of Life Software Golly.

Going backwards

You may be wondering how I designed the starting pattern above. A first, it looks like a difficult task: each cell can be dead or alive, so I need to check every possible combination until I find one. The number of combinations will be \(2^\text{number of cells}\). This will be a very large number.
There are simplifications that can be made, however. Each of the letters above (ignoring the gs) is in a 3×3 block, surrounded by dead cells. Only the cells in the 5×5 block around this can affect the letter. These 5×5 blocks do no overlap, so can be calculated seperately. I doesn't take too long to try all the possibilities for these 5×5 blocks. The gs were then made by starting with an o and trying adding cells below.

Can I make my name?

Yes, you can make your name.
I continued the search and found a 5×5 block for each letter. Simply Enter your name in the box below and these will be combined to make a pattern leading to your name!
Enter your name:
      ×1                  
(Click on one of these icons to react to this blog post)

You might also enjoy...

Comments

Comments in green were written by me. Comments in blue were not written by me.
 Add a Comment 


I will only use your email address to reply to your comment (if a reply is needed).

Allowed HTML tags: <br> <a> <small> <b> <i> <s> <sup> <sub> <u> <spoiler> <ul> <ol> <li> <logo>
To prove you are not a spam bot, please type "u" then "n" then "c" then "o" then "u" then "n" then "t" then "a" then "b" then "l" then "e" in the box below (case sensitive):

Archive

Show me a random blog post
 2024 

Feb 2024

Zines, pt. 2

Jan 2024

Christmas (2023) is over
 2023 
▼ show ▼
 2022 
▼ show ▼
 2021 
▼ show ▼
 2020 
▼ show ▼
 2019 
▼ show ▼
 2018 
▼ show ▼
 2017 
▼ show ▼
 2016 
▼ show ▼
 2015 
▼ show ▼
 2014 
▼ show ▼
 2013 
▼ show ▼
 2012 
▼ show ▼

Tags

manchester error bars dataset christmas card final fantasy raspberry pi cambridge reddit pi approximation day golden spiral folding paper game of life triangles preconditioning golden ratio european cup sobolev spaces tennis plastic ratio platonic solids braiding convergence youtube dragon curves numbers london geogebra crochet oeis royal institution a gamut of games cross stitch live stream pythagoras noughts and crosses newcastle recursion royal baby news advent calendar matrices captain scarlet nine men's morris numerical analysis binary datasaurus dozen books manchester science festival flexagons chebyshev anscombe's quartet databet graphs weak imposition programming ucl signorini conditions radio 4 misleading statistics javascript latex estimation weather station martin gardner fractals light puzzles bodmas hats world cup go logo trigonometry dinosaurs geometry ternary fence posts matrix multiplication matt parker map projections sorting polynomials crossnumber correlation national lottery quadrilaterals pi london underground game show probability computational complexity accuracy bubble bobble matrix of cofactors rugby phd sound asteroids data visualisation bempp runge's phenomenon the aperiodical propositional calculus fonts christmas video games boundary element methods standard deviation errors finite group inverse matrices hexapawn python wave scattering interpolation chess sport arithmetic people maths mathsjam data squares exponential growth probability matrix of minors zines approximation machine learning logic gather town chalkdust magazine dates curvature mathslogicbot pascal's triangle big internet math-off reuleaux polygons wool football electromagnetic field pac-man mean gaussian elimination graph theory statistics folding tube maps turtles games inline code menace countdown pizza cutting gerry anderson harriss spiral rhombicuboctahedron mathsteroids draughts craft simultaneous equations php palindromes talking maths in public hyperbolic surfaces realhats finite element method speed tmip frobel determinants 24 hour maths stirling numbers stickers logs guest posts hannah fry edinburgh coins

Archive

Show me a random blog post
▼ show ▼
© Matthew Scroggs 2012–2024