# Puzzles

## Archive

Show me a random puzzle**Most recent collections**

#### Sunday Afternoon Maths LXVI

Cryptic crossnumber #2#### Sunday Afternoon Maths LXV

Cryptic crossnumber #1Breaking Chocolate

Square and cube endings

#### Sunday Afternoon Maths LXIV

Equal lengthsDigitless factor

Backwards fours

#### Sunday Afternoon Maths LXIII

Is it equilateral?Cube multiples

List of all puzzles

## Tags

time geometry 2d shapes 3d shapes numbers spheres trigonometry complex numbers algebra lines graphs coordinates odd numbers fractions differentiation calculus folding tube maps ellipses triangle numbers money bases triangles squares area square numbers chess probability circles averages speed sport multiples dates factors parabolas functions logic cards games people maths shape prime numbers irreducible numbers probabilty angles proportion dice integration sum to infinity dodecagons hexagons multiplication factorials coins shapes regular shapes colouring grids floors integers rugby crosswords percentages digits sums christmas square roots surds doubling quadratics indices symmetry arrows addition cube numbers star numbers rectangles chocolate cryptic clues cryptic crossnumbers crossnumbers wordplay clocks menace routes taxicab geometry remainders chalkdust crossnumber palindromes sequences means unit fractions division planes volume number partitions ave pascal's triangle mean advent perfect numbers## Turning squares

Source: Futility Closet

Each square on a chessboard contains an arrow point up, down, left or right. You start in the bottom left square. Every second you move one square in the direction shown by the arrow in your square. Just after you move, the arrow on the square you moved from rotates 90° clockwise. If an arrow would take you off the edge of the board, you stay in that square (the arrow will still rotate).

You win the game if you reach the top right square of the chessboard. Can I design a starting arrangement of arrows that will prevent you from winning?

## Placing plates

Two players take turns placing identical plates on a square table. The player who is first to be unable to place a plate loses. Which player wins?

## More doubling cribbage

Source: Inspired by Math Puzzle of the Week blog

Brendan and Adam are playing lots more games of high stakes cribbage: whoever
loses each game must double the other players money. For example, if Brendan has £3 and Adam has £4 then Brendan wins, they will have £6
and £1 respectively.

In each game, the player who has the least money wins.

Brendan and Adam notice that for some amounts of
starting money, the games end with one player having all the money; but for other amounts, the games continue forever.

For which
amounts of starting money will the games end with one player having all the money?

## Doubling cribbage

Source: Math Puzzle of the Week blog

Brendan and Adam are playing high stakes cribbage: whoever loses each game must double the other players money. For example, if Brendan has £3 and Adam has £4 then Brendan wins, they will have £6 and £1 respectively.

Adam wins the first game then loses the second game. They then notice that they each have £180. How much did each player start with?

## Twenty-one

Scott and Virgil are playing a game. In the game the first player says 1, 2 or 3, then the next player can add 1, 2 or 3 to the number and so on. The player who is forced to say 21 or above loses. The first game went like so:

Scott: 3

Virgil: 4

Scott: 5

Virgil: 6

Scott: 9

Virgil: 12

Scott: 15

Virgil 17

Scott: 20

Virgil: 21

Virgil loses.

To give him a better chance of winning, Scott lets Virgil choose whether to go first or second in the next game. What should Virgil do?